bh1_03_s1_rework_dtl

bh1_03_s1_rework_dtl is a detail piece of the GTA V map in Richards Majestic, from title update 2. It measures 52.4 × 55.4 × 15.9 m and is drawn with 3,989 triangles and 10 textures, up to 54 m away.
- Model
- bh1_03_s1_rework_dtl
- Hash
- 3139816156 (0xBB25CADC)
- What it is
- detail piece
- Size (m)
- 52.4 × 55.4 × 15.9
- Size class
- huge
- LOD distance (m)
- 54
- Vertices
- 6,787
- Triangles
- 3,989
- Textures
- 10
- Texture dictionary
- bh1_03
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_03.rpf\bh1_03_s1_rework_dtl.ydr
- Definition file
- beverly_metadata_007_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_s1_rework_dtl is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1075.32, -526.80, 41.39.
The map files (IPLs) that place it include bh1_03_strm_0 and hei_bh1_03_strm_0.
Also placed by bh1_03_strm_0
- prop_aircon_s_03a
- prop_roadcone02c
- prop_bollard_04
- prop_wall_light_17a
- prop_fnclink_04k
- prop_fnclink_04g
- prop_bench_08
- prop_sec_barier_base_01
- prop_wall_light_10a
- prop_woodpile_01a
- bh1_03_satdish
- prop_aircon_s_06a
Models like bh1_03_s1_rework_dtl
- bh1_03_s1_rework_frame
- bh1_03_bld27
- bh1_03_bld27_dtl
- bh1_03_bld29
- bh1_03_floaty_windows
- bh1_03_rail01
- bh1_03_rail02
- bh1_03_rail03
- bh1_03_s1_006
- bh1_03_s1_rework
- bh1_03_satdish
- bh1_03_satdish01
local obj = CreateObject(`bh1_03_s1_rework_dtl`, coords.x, coords.y, coords.z, false, false, false)