bh1_03_s1_rework

bh1_03_s1_rework is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 60.9 × 55.8 × 20.2 m and is drawn with 14,441 triangles and 47 textures, up to 100 m away.
- Model
- bh1_03_s1_rework
- Hash
- 4285297845 (0xFF6C74B5)
- What it is
- piece
- Size (m)
- 60.9 × 55.8 × 20.2
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 18,039
- Triangles
- 14,441
- Textures
- 47
- Texture dictionary
- bh1_03
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_03.rpf\bh1_03_s1_rework.ydr
- Definition file
- beverly_metadata_007_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_s1_rework is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1076.23, -526.74, 43.03.
The map files (IPLs) that place it include bh1_03_strm_0 and hei_bh1_03_strm_0.
Also placed by bh1_03_strm_0
- prop_aircon_s_03a
- prop_roadcone02c
- prop_bollard_04
- prop_wall_light_17a
- prop_fnclink_04k
- prop_fnclink_04g
- prop_bench_08
- prop_sec_barier_base_01
- prop_wall_light_10a
- prop_woodpile_01a
- bh1_03_satdish
- prop_aircon_s_06a
Models like bh1_03_s1_rework
local obj = CreateObject(`bh1_03_s1_rework`, coords.x, coords.y, coords.z, false, false, false)