GTA Explorer

ba_dlc_int_03_ba_tintablegeo

ba_dlc_int_03_ba_tintablegeo, a piece of the GTA V map

ba_dlc_int_03_ba_tintablegeo is a piece of the GTA V map, from After Hours. It measures 8.57 × 4.53 × 2.90 m and is drawn with 10,150 triangles and 42 textures, up to 62 m away.

Model
ba_dlc_int_03_ba_tintablegeo
Hash
102376726 (0x061A2516)
What it is
piece
Size (m)
8.57 × 4.53 × 2.90
Size class
large
LOD distance (m)
62
Vertices
13,192
Triangles
10,150
Textures
42
Texture dictionary
ba_int_03_ba_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_03_ba.rpf\ba_dlc_int_03_ba_tintablegeo.ydr
Definition file
ba_int_03_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_int_03_ba_tintablegeo: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_int_03_ba_tintablegeo

local obj = CreateObject(`ba_dlc_int_03_ba_tintablegeo`, coords.x, coords.y, coords.z, false, false, false)

 

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