GTA Explorer

ba_dlc_int_03_ba_nontint

ba_dlc_int_03_ba_nontint, a piece of the GTA V map

ba_dlc_int_03_ba_nontint is a piece of the GTA V map, from After Hours. It measures 8.50 × 4.38 × 3.08 m and is drawn with 8,096 triangles and 25 textures, up to 62 m away.

Model
ba_dlc_int_03_ba_nontint
Hash
2189286213 (0x827DDB45)
What it is
piece
Size (m)
8.50 × 4.38 × 3.08
Size class
large
LOD distance (m)
62
Vertices
9,468
Triangles
8,096
Textures
25
Texture dictionary
ba_int_03_ba_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_03_ba.rpf\ba_dlc_int_03_ba_nontint.ydr
Definition file
ba_int_03_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_int_03_ba_nontint: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_int_03_ba_nontint

local obj = CreateObject(`ba_dlc_int_03_ba_nontint`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…