ba_dlc_int_03_ba_shell

ba_dlc_int_03_ba_shell is a piece of the GTA V map, from After Hours. It measures 8.54 × 4.52 × 3.47 m and is drawn with 242 triangles and 4 textures, up to 62 m away.
- Model
- ba_dlc_int_03_ba_shell
- Hash
- 2889277720 (0xAC36E118)
- What it is
- piece
- Size (m)
- 8.54 × 4.52 × 3.47
- Size class
- large
- LOD distance (m)
- 62
- Vertices
- 313
- Triangles
- 242
- Textures
- 4
- Texture dictionary
- ba_int_03_ba_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_03_ba.rpf\ba_dlc_int_03_ba_shell.ydr
- Definition file
- ba_int_03_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_dlc_int_03_ba_shell: scripts spawn it, or an interior’s entity set does.
Models like ba_dlc_int_03_ba_shell
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- ba_dlc_int_03_ba_biketools
- ba_dlc_int_03_ba_cursor
- ba_dlc_int_03_ba_dronelauncher001
- ba_dlc_int_03_ba_hoist
- ba_dlc_int_03_ba_nontint
- ba_dlc_int_03_ba_propcolaps
- ba_dlc_int_03_ba_servers2
- ba_dlc_int_03_ba_serversscreens
- ba_dlc_int_03_ba_serversscreens2
local obj = CreateObject(`ba_dlc_int_03_ba_shell`, coords.x, coords.y, coords.z, false, false, false)