GTA Explorer

ba_dlc_ba_int2_shell_noreflect

ba_dlc_ba_int2_shell_noreflect, a piece of the GTA V map

ba_dlc_ba_int2_shell_noreflect is a piece of the GTA V map, from After Hours. It measures 16.5 × 2.77 × 4.00 m and is drawn with 172 triangles and 5 textures, up to 100 m away.

Model
ba_dlc_ba_int2_shell_noreflect
Hash
2758696327 (0xA46E5D87)
What it is
piece
Size (m)
16.5 × 2.77 × 4.00
Size class
large
LOD distance (m)
100
Vertices
198
Triangles
172
Textures
5
Texture dictionary
ba_int02_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_shell_noreflect.ydr
Definition file
ba_int_02_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_ba_int2_shell_noreflect: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_ba_int2_shell_noreflect

local obj = CreateObject(`ba_dlc_ba_int2_shell_noreflect`, coords.x, coords.y, coords.z, false, false, false)

 

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