GTA Explorer

ba_dlc_ba_int2_secupg01

ba_dlc_ba_int2_secupg01, a piece of the GTA V map

ba_dlc_ba_int2_secupg01 is a piece of the GTA V map, from After Hours. It measures 29.8 × 20.6 × 4.00 m and is drawn with 6,040 triangles and 10 textures, up to 100 m away.

Model
ba_dlc_ba_int2_secupg01
Hash
3315203997 (0xC599FF9D)
What it is
piece
Size (m)
29.8 × 20.6 × 4.00
Size class
huge
LOD distance (m)
100
Vertices
6,720
Triangles
6,040
Textures
10
Texture dictionary
ba_int02_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_secupg01.ydr
Definition file
ba_int_02_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_ba_int2_secupg01: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_ba_int2_secupg01

local obj = CreateObject(`ba_dlc_ba_int2_secupg01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…