GTA Explorer

ba_dlc_ba_int2_shelve05

ba_dlc_ba_int2_shelve05, a piece of the GTA V map

ba_dlc_ba_int2_shelve05 is a piece of the GTA V map, from After Hours. It measures 1.63 × 2.22 × 2.54 m and is drawn with 1,584 triangles and 3 textures, up to 100 m away.

Model
ba_dlc_ba_int2_shelve05
Hash
177877131 (0x0A9A308B)
What it is
piece
Size (m)
1.63 × 2.22 × 2.54
Size class
medium
LOD distance (m)
100
Vertices
1,420
Triangles
1,584
Textures
3
Texture dictionary
ba_int02_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_shelve05.ydr
Definition file
ba_int_02_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_ba_int2_shelve05: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_ba_int2_shelve05

local obj = CreateObject(`ba_dlc_ba_int2_shelve05`, coords.x, coords.y, coords.z, false, false, false)

 

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