apa_heist_apart2_door

apa_heist_apart2_door is a building of the GTA V map, from Executives and Other Criminals. It measures 1.30 × 0.22 × 2.30 m and is drawn with 510 triangles and 5 textures, up to 50 m away.
- Model
- apa_heist_apart2_door
- Hash
- 1042741067 (0x3E26F74B)
- What it is
- building
- Size (m)
- 1.30 × 0.22 × 2.30
- Size class
- medium
- LOD distance (m)
- 50
- Vertices
- 683
- Triangles
- 510
- Textures
- 5
- Texture dictionary
- apa_prop_ap_doors
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\props\mp_apa_prop_doors.rpf\apa_heist_apart2_door.ydr
- Definition file
- apa_mp_apa_prop_doors.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_heist_apart2_door: scripts spawn it, or an interior’s entity set does.
Models like apa_heist_apart2_door
- apa_prop_hei_bankdoor_new
- apa_prop_heist_cutscene_doora
- apa_prop_heist_cutscene_doorb
- apa_v_ilev_fh_bedrmdoor
- apa_v_ilev_fh_heistdoor1
- apa_v_ilev_fh_heistdoor2
- apa_v_ilev_ss_door2
- apa_v_ilev_ss_door7
- apa_v_ilev_ss_door8
local obj = CreateObject(`apa_heist_apart2_door`, coords.x, coords.y, coords.z, false, false, false)