apa_emissive_wardrobe

apa_emissive_wardrobe is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 2.57 × 1.58 × 0.42 m and is drawn with 24 triangles and 1 texture, up to 100 m away.
- Model
- apa_emissive_wardrobe
- Hash
- 1636740178 (0x618EAC52)
- What it is
- emissive (light) mesh
- Size (m)
- 2.57 × 1.58 × 0.42
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 48
- Triangles
- 24
- Textures
- 1
- Texture dictionary
- apa_mp_stilts_int_a
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_stilts_a.rpf\apa_emissive_wardrobe.ydr
- Definition file
- apa_int_mp_stilts_a.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_emissive_wardrobe: scripts spawn it, or an interior’s entity set does.
Models like apa_emissive_wardrobe
- apa_livingrom_mirror_floor1
- apa_mp_st_lightpendant_b_3
- apa_mp_stilits_a_bed_decal01
- apa_mp_stilits_a_bed_ovrly
- apa_mp_stilits_a_living_ovrly
- apa_mp_stilits_a_stairs_decals01
- apa_mp_stilits_a_stairs_ovrlys
- apa_mp_stilits_bath_decal01
- apa_mp_stilits_bath_decals01
- apa_mp_stilits_bath_overlays001
- apa_mp_stilits_living_decals003
- apa_mp_stilts_a__books
local obj = CreateObject(`apa_emissive_wardrobe`, coords.x, coords.y, coords.z, false, false, false)