apa_v_ilev_fh_bedrmdoor

apa_v_ilev_fh_bedrmdoor is a piece of the GTA V map, from Executives and Other Criminals. It measures 1.30 × 0.22 × 2.53 m and is drawn with 128 triangles and 2 textures, up to 50 m away.
- Model
- apa_v_ilev_fh_bedrmdoor
- Hash
- 2974464264 (0xB14AB908)
- What it is
- piece
- Size (m)
- 1.30 × 0.22 × 2.53
- Size class
- medium
- LOD distance (m)
- 50
- Vertices
- 226
- Triangles
- 128
- Textures
- 2
- Texture dictionary
- apa_prop_ap_doors
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\props\mp_apa_prop_doors.rpf\apa_v_ilev_fh_bedrmdoor.ydr
- Definition file
- apa_mp_apa_prop_doors.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_v_ilev_fh_bedrmdoor: scripts spawn it, or an interior’s entity set does.
Models like apa_v_ilev_fh_bedrmdoor
- apa_v_ilev_fh_heistdoor1
- apa_v_ilev_fh_heistdoor2
- apa_heist_apart2_door
- apa_prop_hei_bankdoor_new
- apa_prop_heist_cutscene_doora
- apa_prop_heist_cutscene_doorb
- apa_v_ilev_ss_door2
- apa_v_ilev_ss_door7
- apa_v_ilev_ss_door8
local obj = CreateObject(`apa_v_ilev_fh_bedrmdoor`, coords.x, coords.y, coords.z, false, false, false)