ap1_lod_emissive_04

ap1_lod_emissive_04 is an emissive (light) mesh of the GTA V map in Los Santos International Airport, from the base game. It measures 548 × 285 × 77.9 m and is drawn with 153 triangles and 3 textures, up to 14,996 m away.
- Model
- ap1_lod_emissive_04
- Hash
- 1318096801 (0x4E908FA1)
- What it is
- emissive (light) mesh
- Size (m)
- 548 × 285 × 77.9
- Size class
- huge
- LOD distance (m)
- 14996
- Vertices
- 253
- Triangles
- 153
- Textures
- 3
- Texture dictionary
- 0x7971214c
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_emi_a_slod3_children.ydd
- Definition file
- ap1_lod.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_lod_emissive_04 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -912.12, -2183.12, 60.46.
The map files (IPLs) that place it include ap1_lod and hei_ap1_lod.
Also placed by ap1_lod
- ap1_lod_01_a
- ap1_lod_01_b
- ap1_lod_01_c
- ap1_lod_01_d
- ap1_lod_02
- ap1_lod_03
- ap1_lod_04
- ap1_lod_emissive
- ap1_lod_emissive2
- ap1_lod_emissive_01b
- ap1_lod_emissive_01d
- ap1_lod_emi_a_slod3
Models like ap1_lod_emissive_04
local obj = CreateObject(`ap1_lod_emissive_04`, coords.x, coords.y, coords.z, false, false, false)