ap1_lod_emi_a_slod3

ap1_lod_emi_a_slod3 is a super-low-detail (SLOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 994 × 1224 × 77.9 m and is drawn with 583 triangles and 7 textures, up to 15,000 m away.
- Model
- ap1_lod_emi_a_slod3
- Hash
- 2083865423 (0x7C35434F)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 994 × 1224 × 77.9
- Size class
- huge
- LOD distance (m)
- 15000
- Vertices
- 1,087
- Triangles
- 583
- Textures
- 7
- Texture dictionary
- ap1_lod_slod4
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_lod.rpf\ap1_lod_emi_a_slod3.ydr
- Definition file
- ap1_lod.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_lod_emi_a_slod3 is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1257.53, -2704.94, 56.73.
The map files (IPLs) that place it include ap1_lod and hei_ap1_lod.
Also placed by ap1_lod
- ap1_lod_01_a
- ap1_lod_01_b
- ap1_lod_01_c
- ap1_lod_01_d
- ap1_lod_02
- ap1_lod_03
- ap1_lod_04
- ap1_lod_emissive
- ap1_lod_emissive2
- ap1_lod_emissive_01b
- ap1_lod_emissive_01d
- ap1_lod_emissive_04
Models like ap1_lod_emi_a_slod3
local obj = CreateObject(`ap1_lod_emi_a_slod3`, coords.x, coords.y, coords.z, false, false, false)