ap1_lod_emissive_01d

ap1_lod_emissive_01d is an emissive (light) mesh of the GTA V map in Los Santos International Airport, from the base game. It measures 101 × 87.8 × 18.8 m and is drawn with 66 triangles and 1 texture, up to 14,996 m away.
- Model
- ap1_lod_emissive_01d
- Hash
- 2773973594 (0xA5577A5A)
- What it is
- emissive (light) mesh
- Size (m)
- 101 × 87.8 × 18.8
- Size class
- huge
- LOD distance (m)
- 14996
- Vertices
- 120
- Triangles
- 66
- Textures
- 1
- Texture dictionary
- 0x7971214c
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_emi_a_slod3_children.ydd
- Definition file
- ap1_lod.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_lod_emissive_01d is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1625.35, -3038.75, 14.24.
The map files (IPLs) that place it include ap1_lod and hei_ap1_lod.
Also placed by ap1_lod
- ap1_lod_01_a
- ap1_lod_01_b
- ap1_lod_01_c
- ap1_lod_01_d
- ap1_lod_02
- ap1_lod_03
- ap1_lod_04
- ap1_lod_emissive
- ap1_lod_emissive2
- ap1_lod_emissive_01b
- ap1_lod_emissive_04
- ap1_lod_emi_a_slod3
Models like ap1_lod_emissive_01d
local obj = CreateObject(`ap1_lod_emissive_01d`, coords.x, coords.y, coords.z, false, false, false)