ap1_lod_emissive

ap1_lod_emissive is an emissive (light) mesh of the GTA V map in Los Santos International Airport, from the base game. It measures 377 × 564 × 35.3 m and is drawn with 292 triangles and 2 textures, up to 14,996 m away.
- Model
- ap1_lod_emissive
- Hash
- 1851460340 (0x6E5B0AF4)
- What it is
- emissive (light) mesh
- Size (m)
- 377 × 564 × 35.3
- Size class
- huge
- LOD distance (m)
- 14996
- Vertices
- 554
- Triangles
- 292
- Textures
- 2
- Texture dictionary
- 0x7971214c
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_lod_emi_a_slod3_children.ydd
- Definition file
- ap1_lod.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_lod_emissive is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1162.73, -2646.91, 31.36.
The map files (IPLs) that place it include ap1_lod and hei_ap1_lod.
Also placed by ap1_lod
- ap1_lod_01_a
- ap1_lod_01_b
- ap1_lod_01_c
- ap1_lod_01_d
- ap1_lod_02
- ap1_lod_03
- ap1_lod_04
- ap1_lod_emissive2
- ap1_lod_emissive_01b
- ap1_lod_emissive_01d
- ap1_lod_emissive_04
- ap1_lod_emi_a_slod3
Models like ap1_lod_emissive
- ap1_lod_01_a
- ap1_lod_01_b
- ap1_lod_01_c
- ap1_lod_01_d
- ap1_lod_02
- ap1_lod_03
- ap1_lod_04
- ap1_lod_emi_a_slod3
- ap1_lod_emi_b_slod3
- ap1_lod_emissive_01b
- ap1_lod_emissive_01d
- ap1_lod_emissive_04
local obj = CreateObject(`ap1_lod_emissive`, coords.x, coords.y, coords.z, false, false, false)