GTA Explorer

ap1_01_c_bitch02_lod

ap1_01_c_bitch02_lod, a low-detail (LOD) model of the GTA V map in Pacific Ocean

ap1_01_c_bitch02_lod is a low-detail (LOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 108 × 82.5 × 7.21 m and is drawn with 62 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ap1_01_c_bitch02 that the game draws from far away.

Model
ap1_01_c_bitch02_lod
Hash
231388865 (0x0DCAB6C1)
What it is
low-detail (LOD) model
Size (m)
108 × 82.5 × 7.21
Size class
huge
LOD distance (m)
500
Vertices
54
Triangles
62
Textures
1
Texture dictionary
ap1_01_c_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_c_2_slod1_children.ydd
Definition file
airport_metadata_006.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_c_bitch02_lod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -928.14, -3564.56, 1.54.

The map files (IPLs) that place it include ap1_01_c and hei_ap1_01_c.

Also placed by ap1_01_c

local obj = CreateObject(`ap1_01_c_bitch02_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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