GTA Explorer

ap1_01_c_bitch02

ap1_01_c_bitch02, a piece of the GTA V map in Pacific Ocean

ap1_01_c_bitch02 is a piece of the GTA V map in Pacific Ocean, from the base game. It measures 108 × 82.5 × 7.35 m and is drawn with 162 triangles and 15 textures, up to 220 m away. From far away the game draws ap1_01_c_bitch02_lod in its place.

Model
ap1_01_c_bitch02
Hash
3908812038 (0xE8FBBD06)
What it is
piece
Size (m)
108 × 82.5 × 7.35
Size class
huge
LOD distance (m)
220
Vertices
119
Triangles
162
Textures
15
Texture dictionary
ap1_01_c_beach
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\ap1_01_c.rpf\ap1_01_c_bitch02.ydr
Definition file
airport_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_c_bitch02 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -928.11, -3564.56, 1.73.

The map files (IPLs) that place it include ap1_01_c_long_0 and hei_ap1_01_c_long_0.

Also placed by ap1_01_c_long_0

Models like ap1_01_c_bitch02

local obj = CreateObject(`ap1_01_c_bitch02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…