GTA Explorer

ap1_01_c_bitch01

ap1_01_c_bitch01, a piece of the GTA V map in Pacific Ocean

ap1_01_c_bitch01 is a piece of the GTA V map in Pacific Ocean, from the base game. It measures 164 × 125 × 6.88 m and is drawn with 324 triangles and 22 textures, up to 220 m away. From far away the game draws ap1_01_c_bitch01_lod in its place.

Model
ap1_01_c_bitch01
Hash
4064890785 (0xF2494FA1)
What it is
piece
Size (m)
164 × 125 × 6.88
Size class
huge
LOD distance (m)
220
Vertices
209
Triangles
324
Textures
22
Texture dictionary
ap1_01_c_beach
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\ap1_01_c.rpf\ap1_01_c_bitch01.ydr
Definition file
airport_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_c_bitch01 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -1054.85, -3589.91, 1.36.

The map files (IPLs) that place it include ap1_01_c_long_0 and hei_ap1_01_c_long_0.

Also placed by ap1_01_c_long_0

Models like ap1_01_c_bitch01

local obj = CreateObject(`ap1_01_c_bitch01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…