ap1_01_c_bitch01

ap1_01_c_bitch01 is a piece of the GTA V map in Pacific Ocean, from the base game. It measures 164 × 125 × 6.88 m and is drawn with 324 triangles and 22 textures, up to 220 m away. From far away the game draws ap1_01_c_bitch01_lod in its place.
- Model
- ap1_01_c_bitch01
- Hash
- 4064890785 (0xF2494FA1)
- What it is
- piece
- Size (m)
- 164 × 125 × 6.88
- Size class
- huge
- LOD distance (m)
- 220
- Vertices
- 209
- Triangles
- 324
- Textures
- 22
- Texture dictionary
- ap1_01_c_beach
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\ap1_01_c.rpf\ap1_01_c_bitch01.ydr
- Definition file
- airport_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_c_bitch01 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -1054.85, -3589.91, 1.36.
The map files (IPLs) that place it include ap1_01_c_long_0 and hei_ap1_01_c_long_0.
Also placed by ap1_01_c_long_0
- ap1_01_c_ap1_01_daolayy06
- ap1_01_c_ap1_01_daolayy06b
- ap1_01_c_ap1_01_d_plinth_010
- ap1_01_c_ap1_01_d_plinth_011
- ap1_01_c_ap1_01_d_plinth_012
- ap1_01_c_ap1_01_d_plinth_013
- ap1_01_c_ap1_01_d_plinth_014
- ap1_01_c_ap1_01_d_plinth_015
- ap1_01_c_ap1_01_d_plinth_016
- ap1_01_c_ap1_01_d_plinth_017
- ap1_01_c_ap1_01_d_plinth_018
- ap1_01_c_ap1_01_d_plinth_019
Models like ap1_01_c_bitch01
- ap1_01_c__ladder_003
- ap1_01_c__ladder_004
- ap1_01_c__ladder_005
- ap1_01_c__ladder_006
- ap1_01_c__ladder_007
- ap1_01_c__ladder_008
- ap1_01_c__ladder_009
- ap1_01_c__ladder_01
- ap1_01_c__ladder_010
- ap1_01_c__ladder_011
- ap1_01_c__ladder_012
- ap1_01_c__ladder_013
local obj = CreateObject(`ap1_01_c_bitch01`, coords.x, coords.y, coords.z, false, false, false)