switch@franklin@gang_taunt_p3Dictionaryswitch@franklin@gang_taunt_p3Clipsagressive_a, fras_ig_10_p3_exit_cam, fras_ig_10_p3_exit_frank, fras_ig_10_p3_exit_g1, fras_ig_10_p3_exit_g2, fras_ig_10_p3_exit_lamar, fras_ig_10_p3_loop_cam, fras_ig_10_p3_loop_frank, fras_ig_10_p3_loop_g1, fras_ig_10_p3_loop_g2, fras_ig_10_p3_loop_lamar, gang_taunt_with_lamar_exit_cam, gang_taunt_with_lamar_exit_frank, gang_taunt_with_lamar_exit_g1, gang_taunt_with_lamar_exit_g2, gang_taunt_with_lamar_exit_lamar, gang_taunt_with_lamar_loop_cam, gang_taunt_with_lamar_loop_frank, gang_taunt_with_lamar_loop_g1, gang_taunt_with_lamar_loop_g2, gang_taunt_with_lamar_loop_lamarPackbasegameRequestAnimDict('switch@franklin@gang_taunt_p3') while not HasAnimDictLoaded('switch@franklin@gang_taunt_p3') do Wait(0) end TaskPlayAnim(PlayerPedId(), 'switch@franklin@gang_taunt_p3', 'agressive_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)