switch@franklin@exit_building
- Dictionary
- switch@franklin@exit_building
- Clips
- loop, switch_01, switch_01_cam, switch_02, switch_02_cam
- Pack
- basegame
RequestAnimDict('switch@franklin@exit_building')
while not HasAnimDictLoaded('switch@franklin@exit_building') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'switch@franklin@exit_building', 'loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)