mp_weapon_drop
- Dictionary
- mp_weapon_drop
- Clips
- drop_bh, drop_lh
- Pack
- basegame
RequestAnimDict('mp_weapon_drop')
while not HasAnimDictLoaded('mp_weapon_drop') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'mp_weapon_drop', 'drop_bh', 8.0, -8.0, -1, 1, 0.0, false, false, false)