mp_safehousewine@ Dictionary mp_safehousewine@ Clips drinking_wine, drinking_wine_bottle, drinking_wine_cam, drinking_wine_exit, drinking_wine_exit_bottle, drinking_wine_exit_cam, drinking_wine_exit_drunk, drinking_wine_exit_drunk_bottle, drinking_wine_exit_drunk_cam, drinking_wine_exit_drunk_glass, drinking_wine_exit_glass, drinking_wine_exit_moderately_drunk, drinking_wine_exit_moderately_drunk_bottle, drinking_wine_exit_moderately_drunk_cam, drinking_wine_exit_moderately_drunk_glass, drinking_wine_exit_slightly_drunk, drinking_wine_exit_slightly_drunk_bottle, drinking_wine_exit_slightly_drunk_cam, drinking_wine_exit_slightly_drunk_glass, drinking_wine_glass Pack patchday2ng RequestAnimDict('mp_safehousewine@')
while not HasAnimDictLoaded('mp_safehousewine@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'mp_safehousewine@', 'drinking_wine', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…