move_p_m_one_briefcase
- Dictionary
- move_p_m_one_briefcase
- Clips
- run_down, run_up, walk_down, walk_up
- Pack
- basegame
RequestAnimDict('move_p_m_one_briefcase')
while not HasAnimDictLoaded('move_p_m_one_briefcase') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_p_m_one_briefcase', 'run_down', 8.0, -8.0, -1, 1, 0.0, false, false, false)