move_f@generic_idles@std
- Dictionary
- move_f@generic_idles@std
- Clips
- idle_a, idle_b, idle_c, idle_d
- Pack
- basegame
RequestAnimDict('move_f@generic_idles@std')
while not HasAnimDictLoaded('move_f@generic_idles@std') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_f@generic_idles@std', 'idle_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)