move_f@flee@a
- Dictionary
- move_f@flee@a
- Clips
- run
- Pack
- basegame
RequestAnimDict('move_f@flee@a')
while not HasAnimDictLoaded('move_f@flee@a') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_f@flee@a', 'run', 8.0, -8.0, -1, 1, 0.0, false, false, false)