move_characters@ballas@flee
- Dictionary
- move_characters@ballas@flee
- Clips
- sprint_frantic, sprint_turn_left, sprint_turn_right
- Pack
- basegame
RequestAnimDict('move_characters@ballas@flee')
while not HasAnimDictLoaded('move_characters@ballas@flee') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_characters@ballas@flee', 'sprint_frantic', 8.0, -8.0, -1, 1, 0.0, false, false, false)