move_ballistic_minigun
- Dictionary
- move_ballistic_minigun
- Clips
- idle, run, walk
- Pack
- basegame
RequestAnimDict('move_ballistic_minigun')
while not HasAnimDictLoaded('move_ballistic_minigun') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_ballistic_minigun', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)