missheistpaletoscore2mcs_2_p6 Dictionary missheistpaletoscore2mcs_2_p6 Clips empty_safe_enter_gunman, empty_safe_enter_gunman_bag, empty_safe_enter_player0, empty_safe_enter_player0_bag, empty_safe_enter_safe_01, empty_safe_enter_safe_02, empty_safe_enter_safe_03, empty_safe_enter_safe_04, empty_safe_enter_safe_05, empty_safe_enter_safe_06, empty_safe_exit_gunman, empty_safe_exit_gunman_bag, empty_safe_exit_gunman_facial, empty_safe_exit_player0, empty_safe_exit_player0_bag, empty_safe_exit_safe_01, empty_safe_exit_safe_02, empty_safe_exit_safe_03, empty_safe_exit_safe_04, empty_safe_exit_safe_05, empty_safe_exit_safe_06, empty_safe_loop_gunman, empty_safe_loop_gunman_bag, empty_safe_loop_player0, empty_safe_loop_player0_bag, empty_safe_loop_safe_01, empty_safe_loop_safe_02, empty_safe_loop_safe_03, empty_safe_loop_safe_04, empty_safe_loop_safe_05, empty_safe_loop_safe_06 Pack basegame RequestAnimDict('missheistpaletoscore2mcs_2_p6')
while not HasAnimDictLoaded('missheistpaletoscore2mcs_2_p6') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'missheistpaletoscore2mcs_2_p6', 'empty_safe_enter_gunman', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…