misscommon@rifle_crouch
- Dictionary
- misscommon@rifle_crouch
- Clips
- idle, run, walk
- Pack
- basegame
RequestAnimDict('misscommon@rifle_crouch')
while not HasAnimDictLoaded('misscommon@rifle_crouch') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'misscommon@rifle_crouch', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)