misscommon@locked_door
- Dictionary
- misscommon@locked_door
- Clips
- lockeddoor_tryopen, lockeddoor_tryopen_stealth
- Pack
- basegame
RequestAnimDict('misscommon@locked_door')
while not HasAnimDictLoaded('misscommon@locked_door') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'misscommon@locked_door', 'lockeddoor_tryopen', 8.0, -8.0, -1, 1, 0.0, false, false, false)