get_up@injured@prone_to_common
- Dictionary
- get_up@injured@prone_to_common
- Clips
- shakehead_add
- Pack
- basegame
RequestAnimDict('get_up@injured@prone_to_common')
while not HasAnimDictLoaded('get_up@injured@prone_to_common') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'get_up@injured@prone_to_common', 'shakehead_add', 8.0, -8.0, -1, 1, 0.0, false, false, false)