dead
- Dictionary
- dead
- Clips
- dead_a, dead_b, dead_c, dead_d, dead_e, dead_f, dead_g, dead_h
- Pack
- basegame
RequestAnimDict('dead')
while not HasAnimDictLoaded('dead') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'dead', 'dead_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)