combat@reaction_aim@pistol
- Dictionary
- combat@reaction_aim@pistol
- Clips
- -0, -180, -90, 0, 180, 90
- Pack
- basegame
RequestAnimDict('combat@reaction_aim@pistol')
while not HasAnimDictLoaded('combat@reaction_aim@pistol') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@reaction_aim@pistol', '-0', 8.0, -8.0, -1, 1, 0.0, false, false, false)