combat@panic@pistol
- Dictionary
- combat@panic@pistol
- Clips
- panic_aim_var_a, panic_aim_var_b, panic_aim_var_c, panic_aim_var_d
- Pack
- basegame
RequestAnimDict('combat@panic@pistol')
while not HasAnimDictLoaded('combat@panic@pistol') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@panic@pistol', 'panic_aim_var_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)