RequestAnimDict('anim@weapons@flashlight@stealth')
while not HasAnimDictLoaded('anim@weapons@flashlight@stealth') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@flashlight@stealth', 'aim_2_idle_left', 8.0, -8.0, -1, 1, 0.0, false, false, false)