RequestAnimDict('anim@weapons@first_person@aim_rng@general@pistol@navy_revolver@')
while not HasAnimDictLoaded('anim@weapons@first_person@aim_rng@general@pistol@navy_revolver@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@first_person@aim_rng@general@pistol@navy_revolver@', 'fire_recoil', 8.0, -8.0, -1, 1, 0.0, false, false, false)