RequestAnimDict('anim@cover@weapon@reloads@pistol@navy_revolver')
while not HasAnimDictLoaded('anim@cover@weapon@reloads@pistol@navy_revolver') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@cover@weapon@reloads@pistol@navy_revolver', 'blindfire_hi_l_shotg_reload', 8.0, -8.0, -1, 1, 0.0, false, false, false)