RequestAnimDict('anim@cover@weapon@reloads@pistol@doubleaction')
while not HasAnimDictLoaded('anim@cover@weapon@reloads@pistol@doubleaction') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@cover@weapon@reloads@pistol@doubleaction', 'reload_low_left', 8.0, -8.0, -1, 1, 0.0, false, false, false)