anim@amb@nightclub@lazlow@hi_dancefloor@ Dictionary anim@amb@nightclub@lazlow@hi_dancefloor@ Clips crowddance_hi_06_base_horse, crowddance_hi_06_base_laz, crowddance_hi_06_base_v2_horse, crowddance_hi_06_base_v2_laz, crowddance_hi_11_handup_horse, crowddance_hi_11_handup_laz, crowddance_hi_11_raiseup_horse, crowddance_hi_11_raiseup_laz, crowddance_hi_13_shimmyhump_horse, crowddance_hi_13_shimmyhump_laz, crowddance_hi_13_suckit_horse, crowddance_hi_13_suckit_laz, crowddance_hi_15_buckingbronco_horse, crowddance_hi_15_buckingbronco_laz, crowddance_hi_15_shimmyya_horse, crowddance_hi_15_shimmyya_laz, crowddance_hi_17_highhorse_horse, crowddance_hi_17_highhorse_laz, crowddance_hi_17_spinaround_horse, crowddance_hi_17_spinaround_laz, crowddance_mi_06_base_horse, crowddance_mi_06_base_laz, crowddance_mi_11_spankthat_horse, crowddance_mi_11_spankthat_laz, crowddance_mi_13_baselong_horse, crowddance_mi_13_baselong_laz, crowddance_mi_13_lookaround_horse, crowddance_mi_13_lookaround_laz, crowddance_mi_15_handsup_horse, crowddance_mi_15_handsup_laz, crowddance_mi_15_raiseup_horse, crowddance_mi_15_raiseup_laz, crowddance_mi_17_buckingbronco_horse, crowddance_mi_17_buckingbronco_laz, crowddance_mi_17_talking_horse, crowddance_mi_17_talking_laz, dancecrowd_hi_05_dlg_cuberoot_horse, dancecrowd_hi_05_dlg_cuberoot_laz, dancecrowd_hi_05_dlg_havingit_horse, dancecrowd_hi_05_dlg_havingit_laz Pack mpbattle RequestAnimDict('anim@amb@nightclub@lazlow@hi_dancefloor@')
while not HasAnimDictLoaded('anim@amb@nightclub@lazlow@hi_dancefloor@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@amb@nightclub@lazlow@hi_dancefloor@', 'crowddance_hi_06_base_horse', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…