visualflow

- Name
- visualflow
- Textures
- 1
- Some of them
- crosshair
- Pack
- basegame
RequestStreamedTextureDict('visualflow')
while not HasStreamedTextureDictLoaded('visualflow') do Wait(0) end
DrawSprite('visualflow', 'crosshair', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)