prop_screen_vinewood

- Name
- prop_screen_vinewood
- Textures
- 2
- Some of them
- bg_wall_colour_4x4, square
- Pack
- basegame
RequestStreamedTextureDict('prop_screen_vinewood')
while not HasStreamedTextureDictLoaded('prop_screen_vinewood') do Wait(0) end
DrawSprite('prop_screen_vinewood', 'bg_wall_colour_4x4', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)