phone_overlay
- Name
- phone_overlay
- Textures
- 1
- Some of them
- phone_overlay
- Pack
- basegame
RequestStreamedTextureDict('phone_overlay')
while not HasStreamedTextureDictLoaded('phone_overlay') do Wait(0) end
DrawSprite('phone_overlay', 'phone_overlay', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)