mprpsymbol

- Name
- mprpsymbol
- Textures
- 1
- Some of them
- rp
- Pack
- basegame
RequestStreamedTextureDict('mprpsymbol')
while not HasStreamedTextureDictLoaded('mprpsymbol') do Wait(0) end
DrawSprite('mprpsymbol', 'rp', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)