mphud

- Name
- mphud
- Textures
- 29
- Some of them
- ammo_pickup, light, machine1, machine3
- Pack
- basegame
RequestStreamedTextureDict('mphud')
while not HasStreamedTextureDictLoaded('mphud') do Wait(0) end
DrawSprite('mphud', 'ammo_pickup', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)