mpcharselect
- Name
- mpcharselect
- Textures
- 1
- Some of them
- mp_generic_avatar
- Pack
- basegame
RequestStreamedTextureDict('mpcharselect')
while not HasStreamedTextureDictLoaded('mpcharselect') do Wait(0) end
DrawSprite('mpcharselect', 'mp_generic_avatar', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)