hunting

- Name
- hunting
- Textures
- 4
- Some of them
- hunting_bronze_128, hunting_gold_128, hunting_silver_128, huntingwindarrow_32
- Pack
- basegame
RequestStreamedTextureDict('hunting')
while not HasStreamedTextureDictLoaded('hunting') do Wait(0) end
DrawSprite('hunting', 'hunting_bronze_128', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)