fix_agy_int3_dre

- Name
- fix_agy_int3_dre
- Textures
- 2
- Some of them
- int3_phone_dre_1, int3_phone_dre_2
- Pack
- basegame
RequestStreamedTextureDict('fix_agy_int3_dre')
while not HasStreamedTextureDictLoaded('fix_agy_int3_dre') do Wait(0) end
DrawSprite('fix_agy_int3_dre', 'int3_phone_dre_1', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)