digitaloverlay

- Name
- digitaloverlay
- Textures
- 13
- Some of them
- nscanline1, nscuzz1, nscuzz2, nscuzz3
- Pack
- basegame
RequestStreamedTextureDict('digitaloverlay')
while not HasStreamedTextureDictLoaded('digitaloverlay') do Wait(0) end
DrawSprite('digitaloverlay', 'nscanline1', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)