cs_nhp_iaa_int_10

- Name
- cs_nhp_iaa_int_10
- Textures
- 1
- Some of them
- iaa_int_10
- Pack
- basegame
RequestStreamedTextureDict('cs_nhp_iaa_int_10')
while not HasStreamedTextureDictLoaded('cs_nhp_iaa_int_10') do Wait(0) end
DrawSprite('cs_nhp_iaa_int_10', 'iaa_int_10', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)