char_tony_prince

- Name
- char_tony_prince
- Textures
- 1
- Some of them
- char_tony_prince
- Pack
- basegame
RequestStreamedTextureDict('char_tony_prince')
while not HasStreamedTextureDictLoaded('char_tony_prince') do Wait(0) end
DrawSprite('char_tony_prince', 'char_tony_prince', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)